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Brittney Tarr

Engineering Goal Self-Reflection

Grades: 2nd Grade, Kindergarten, 1st Grade
Subjects: Computer Science, STEAM, Coding

Student Instructions

Looking at the goal you set for yourself previously (you may need to go back and look at your Seesaw journal if you don't remember what goal you chose), reflect on the progress you've made.

Teacher Notes (not visible to students)

This activity is intended to be used as a space to reflect on the goals set at the beginning of the year (or any time of year) in my other "all about me" activity.

Suzanne Snead, Digital Learning Specialist

Coding: Bee-Bot Reflection
Assessment

Suzanne Snead, Digital Learning Specialist

Stem Fun with Chatterpix Kids
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